Digital Media Requirement at Walsh University

May 5, 2017 § Leave a comment

Today I’m at Walsh University presenting a keynote and leading a workshop to help prepare faculty for the new digital media requirement in their general education curriculum.  Every student has to take one class with a digital media designation.  In order to qualify, a class has to have a digital media (“digitized content that can be transmitted over the internet or computer networks . . . can include text, audio, video, and graphics”) project that takes more than 10 hours of work, can be shared online, involves meaningful skills, and involves creativity and working beyond typical (consumer) use of the tool.

Keynote: Designing for Agency in the Emerging Digital Ecosystem

What skills, abilities, and habits of mind do today’s graduates need for their careers and to solve complex problems in a constantly changing, globally-connected world? How do we integrate liberal education with learning in a digital context? The future of liberal education depends upon an integrative vision of digitally-informed learning that is not merely content delivery online but rather is reshaped in the same ways that digital learning has already fundamentally changed our culture. This talk will present a vision for implementing liberal education in the emerging digital ecosystem and developing a curriculum that scaffolds self-directed, digitally-augmented problem-solving from introductory to capstone level courses.

Workshop: Digital Liberal Arts 

How can assignments that take advantage of digital tools and methods build student capacities in critical reading, thinking, and writing? What do community-engagement, global learning, and problem-solving look like in our globally-networked, data-driven, participatory digital culture? In short, how do we do liberal arts learning in the emerging digital ecosystem? Participants in this workshop will develop strategies for uniting the best of liberal arts education with our constantly changing digital culture.

References

The Digital and the Liberal Arts

Pokémon Go

Participatory Culture

Designing Digitally-Informed Liberal Education

Signature Work: Collaborative Digital Scholarship Projects

Scaffolding the Digital Curriculum

Social Annotation

Computer-Assisted Text Analysis

FitBits and Analyzing Personal Data

  • Mike Wasserman, Assistant Professor, Environmental Science & Policy, “Incorporating Personal Health Devices Into Environmental Science and Global Studies Courses in Angers, France: Understanding the Influence of Culture and Environment on Human Health” http://think.stedwards.edu/tltr/2015-tltr-pilot-projects

Wikistorming

Storymapping

Engaging Faculty & Institutional Change

Models

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